cellio: (sleepy-cat)
[personal profile] cellio
Now there's an odd failure mode. Tonight I opened a book I bought recently (new) and found that it begins on page 41. Nothing was torn out; it appears to be a binding error. I guess I should have checked sooner (I bought it a couple months ago), but it's a torah commentary on Exodus, which we start this week, so I didn't need it before now. Fortunately, Amazon has an extended return period for books bought late in the year, so they'll exchange it and I don't even have to pay to ship it back. Yay.

Dani has decided to tackle the vast collection of Magic: The Gathering cards (most of which are his, but the older cards are mine). We haven't played in years; I would consider playing again in a simplified world, but they lost me when not only were there 6000 different cards, but they decided that many of the commons needed four different types of art. When I can't easily track what my opponent has in play, I lose interest. I understand that it's worse now; Dani says they are still publishing expansions and making money at it. After 12 or 13 years of this, I wonder how many cards there are now. (For comparison, the basic game, the one I played in the beta edition, had 300 cards. The first, and best, expansion set added, I think, about 75. Things went downhill from there.)

A few links:

These "new rules" might be incorrectly attributed (the reason they're on Snopes), but they sure are funny.

Advice from hindsight (from [livejournal.com profile] unspace).

This biscotti recipe sounds easy enough to try (from [livejournal.com profile] cookingengineer).

The origins of the great war of 2007 (link from [livejournal.com profile] rjlippincott).

Aieee. As [livejournal.com profile] tsjafo comments, I wouldn't trust the government with a pill that can alter memories. Granted, they're a long way from erasure, but I still don't trust that sort of technology in the hands of anyone with the power to compel -- in which category I would also place health providers, 'cause they're mostly owned by the insurance companies.

(no subject)

Date: 2006-01-19 03:17 am (UTC)
From: [identity profile] metahacker.livejournal.com
PS: 6000 MtG cards is not that far off. Best estimate I can find is 7943, based on searching the card database (http://gatherer.wizards.com/) for 'a' and 'e' and stuff like that.

I gave up when they invented the Shadow power, which was defined as:
Shadow: All cards in this expansion automatically beat anyone without this expansion. You must now buy all of this expansion.*
It was a bit too obvious. I occasionally consider selling my old cards; I'd probably get somewhere in the $100-500 range if I spent the time to do it right, but....eh.

(* I might have the wording wrong.)

(no subject)

Date: 2006-01-19 04:09 am (UTC)
From: [identity profile] metahacker.livejournal.com
Congrats! I have some pretty valuable cards lying around -- on paper. But I despair of actually getting any real money for them. So it's nice to hear of a success story in making money off of old cards.

(The "jungle" expansion that introduced Shadow -- I forget the name -- was about 3 after Ice Age.)

(no subject)

Date: 2006-01-19 04:16 am (UTC)
From: [identity profile] dagonell.livejournal.com
I had to do a cataloging project last semester for a library science class. I chose to catalog Magic cards. I came up with a count of 7694, so considering the number of expansion sets they produce each year, that's probably right in the ball park.
-- Dagonell

(no subject)

Date: 2006-01-19 02:58 pm (UTC)
From: [identity profile] dagonell.livejournal.com
Premise was that it was the potential inventory for a game store, so every card that ever existed. Multiple versions were classified separately because the database could be searched by artist. I got an A in the project. The teacher said another student had done MtG two years prior. My database was better.
-- Dagonell
BTW, I had to *design* the database. Actual number of cards entered into the database, 5. :)

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