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a funny gaming moment
Yesterday we played a game of 7 Ages (five players, three playing for the first time). There was one really funny moment.
Dani started the empire of the Huns. Their victory condition is vanquishing enemy cities, and they are one of the few empires that can vacate land (they don't have to leave someone behind to hold it). They're a rampaging force, not a landed empire.
So Dani brought them into play on the steppes adjacent to my peace-loving Chinese empire's capital, and then he moved his entire army in to attack the city. I asked him to clarify the rules of retreating, which are that -- if you are allowed to retreat, which isn't always the case -- you can move your units to an uncontested adjacent space that you own.
That clarified, I played an event card that said before a fight I can declare who wins ("that would be me", I said), and the losing army ("that would be you") is permitted to retreat and is destroyed if it can't retreat.
And that is how the Zhou Dynasty, with a spearman and an archer, destroyed the entire empire of the Huns in one fell swoop. Alas, the Zhou don't get victory points for destroying enemies.
Dani started the empire of the Huns. Their victory condition is vanquishing enemy cities, and they are one of the few empires that can vacate land (they don't have to leave someone behind to hold it). They're a rampaging force, not a landed empire.
So Dani brought them into play on the steppes adjacent to my peace-loving Chinese empire's capital, and then he moved his entire army in to attack the city. I asked him to clarify the rules of retreating, which are that -- if you are allowed to retreat, which isn't always the case -- you can move your units to an uncontested adjacent space that you own.
That clarified, I played an event card that said before a fight I can declare who wins ("that would be me", I said), and the losing army ("that would be you") is permitted to retreat and is destroyed if it can't retreat.
And that is how the Zhou Dynasty, with a spearman and an archer, destroyed the entire empire of the Huns in one fell swoop. Alas, the Zhou don't get victory points for destroying enemies.
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While playing Paranoia, I got killed out. (Which, if you've ever played Paranoia, you know is easy to do.) Rather than have me just sit around, the DM gave me a robot to play. The robot was the property of one player who had orders to test it. He didn't have a manual, his predecessor made the mistake of asking for one. :D We encountered the enemy:
Player: Robot! Kill!
Robot: Error! Error! Multiple life-forms in weapons range. Specify targets!
Player: Kill them all!
Robot: ***ZAP!*** (killing Player)
We were laughing hysterically for twenty minutes! :D
Another time we were playing Kingmaker. A card got drawn. "Treaty at Versailles, all players are now in Versailles" The next player drew a card, "Plague at Versailles, All players in Versailles are dead." It was the only Kingmaker game I've ever played that didn't have a winner.
-- Dagonell
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