D&D fourth edition
Oct. 4th, 2008 11:25 pmIt's different from third edition. Better? Worse? Don't know yet -- just different, with some interesting twists. We'll need to play more before I can make that judgement.
They have made first-level characters much more effective than in previous editions. That's a win in my opinion; it used to be that first-level characters were both fragile and lightly-powered, so you'd start an adventure, have one fight, hole up somewhere to lick your wounds, try again the next day, and so on. One bad role could send a healthy character into near-death (or actual death, if the party couldn't act immediately to intervene). Heroics were pretty much impossible.
Contrast this with the following sequence involving my first-level dwarf fighter under the new rules. The enemies were a priest with half a dozen underlings. They ambushed us and the priest opened by attacking my character with a spell. (And the underlings threw spears and stuff.) This knocked me down almost to half my strength (which is to say, down to 16 of 31 hit points). Our cleric gave me a quick burst of healing and I charged the priest, hitting him but not hard enough to kill him (no surprise there). In the next round the following happened, in order: the priest and about four underlings attacked me, knocking me into negative hit points (and to the ground); another party member attacked the priest from the other side and pushed him into my spot on the board (so he was standing over me); another party member gave me some (ranged?) healing that brought me back to consciousness; I, from the ground, made a big power attack (this character's once-per-day special attack), killing the priest and sending him flying; I stood up, looked at the line of underlings, and said "who's next?". It was fun. :-) And it was fun that I don't think would have been possible under previous editions.
(Now, mind, D&D is as unrealistic as it ever was: I asked if I could make that attack, the GM (and other players) concurred that it was legal, and I said "let me be clear: my dwarf is going to make a big power attack from the ground... with his two-handed maul?". You've got to be willing to suspend some disbelief to play this game, but if you are, it can be fun.)