cellio: (Default)
Monica ([personal profile] cellio) wrote2001-08-24 09:34 am
Entry tags:

D&D

This is a pointer to Ralph's D&D journal.

We played our first game last night. I had a lot of fun. I'm playing a sorceress who has a particular interest in, as I'm calling it, "applied physics". She's the sort of person who really did climb up onto the roof with a feather and a rock to see which would hit the ground first -- except that she got inconsistent results because she found herself rooting for the feather and inadvertantly manipulating events. (The spell that looks the most intriguing to me right now -- that I'm elligible for -- is Magic Hand, which is small-scale TK.) Ralph actually let me take a knowledge skill in this area (physics or the like, I mean); we need to refine the definition over time.

I'm playing a high-charisma character. This is so unlike me that I'm finding it a challenge. Does this mean that I should be trying to take on some sort of leadership role? (I don't think so, really.) Does it mean that I should be trying to be (or at least project) "likability" to eeryone around me? The character is a little on the introverted side right now, but that's because I am.

It'll be fun to see what develops.