A couple weeks ago at work we got our first look at the new version
of Bugzilla, which we'll be forced to upgrade to soon. (Our current
version is incompatable with the version of Perforce we're upgrading to.)
Both Perforce and Bugzilla have web interfaces, and in the new versions,
both assume a much wider browswer window than I am prepared to provide.
That I have to jack up the font size doesn't help, but, fundamentally,
people are, more and more, designing inaccessible web sites on the
theory that of
course you can spare 1000+ pixels in width.
The web-design industry is mature enough (or at least old enough)
that we should be past that... grumble. But I digress.
So, while talking with my manager about some of the things we were
trying to do to address this (our build manager, in whose lap all
this falls, has been wonderfully helpful), my manager said "I just
ordered some new 22" monitors; I'll put you on the list". (I could,
if I like, have a pair of 18?" monitors, but I can't actually place
two monitors such that I can see everything.)
This morning the monitor fairy came. :-) 22" turns out to be
widescreen (not the 4:3 or whatever of regular monitors); the new one
might be half an inch shorter than my old one. But it's tall enough,
and the extra real-estate is nice. The recommended resolution is only
1680x1050 (or something like that), which surprised me. (I expected
to see a number over 2000 for the wide dimension.) That resolution
actually works for me; yay! This was also the highest setting
available on my computer; I assume that's a function of the graphics
card and not the monitor. (I would not be able to put higher resolution
to good use.)
One problem: I noticed some pretty significant color distortion
in the top quarter of the screen. We actually thought it was
defective, so we swapped it out for another one (slightly different
model). The problem was less pronounced on the second one but
still there. That's when I noticed that it changed with my height;
if I raised my chair a couple inches the problem got much better.
But I can't raise my chair a couple inches because then the keyboard
will be in the wrong place. (Tried it for an hour. No.)
If I could tip the monitor forward a little that would make a
difference, but it's already at the max setting there. Perhaps
I will channel my inner MacGyver and rig something to let it tip
a bit without falling. (Ok, that's more like my inner MacGyver's
four-year-old apprentice or something. MacGyver would rig it to track
my eyes and auto-pivot in both dimensions, using nothing more than
duct tape and pocket lint.)
Mind, I will find ways to live with the color distortion if necessary.
The real estate is worth it. It's not a perfect solution; I have to
roll my chair sideways a bit to fully utilize the screen. But it's
pretty good, and if it just plain gives me the room to have
some extra-wide windows that I can move around as needed, that'll do.
I failed to record my monitor customizations before removing the
old one, so I was recreating color depth, brightness, etc by feel
today, but I thought I'd written this down somewhere and, sure
enough, I did.
So I'll try those settings tomorrow (they're somewhat different from
what I came up with today) and see how that affects my color
distortion.
One other problem (handily solved): the first monitor did not have
buttons but rather touch controls. With tiny little labels
that are impossible to read in dim lighting. I had to borrow a
flashlight and use my magnifying glass to configure the monitor.
The second one (an older model) has buttons. Yeah, I'll
keep that one. What was Samsung thinking? Touch controls?! (And
finicky ones, too.)