cellio: (mandelbrot)
2019-05-26 10:42 pm

words that exclude

At work, one of my teams uses a web page, a "dashboard", to coordinate activities for each release. When we start to work on a new release, a (specific) member of the group creates a new dashboard for that release. This dashboard is mostly populated by tables of features, bugs, and other tasks. Each table has several relevant columns, like title, priority, who it's assigned to, and status.

We've been doing this for a while and the dashboards keep growing, so before doing the current one we had a conversation about what we do and don't want. We identified some sections we could get rid of, and I also brought up that the two-column format we were using does not play well with font zoom (which is also obvious in meetings) and could we make it one column? No one objected to that, and the dashboard person published the new one.

A week later he quietly switched it to two columns. Not only that, but the tables were wider and in both columns now so it even more did not fit for me. I said words to the effect of "hey, what happened to the single column we had?", and he said he didn't agree to that and he prefers two columns. When I reminded him that this is an accessibility issue and not a mere preference for me, he said something that's far too common: "oh, you can just..." -- in this case, "oh, you can just make your own copy with one column". He dismissed my need with a "solution" that let him keep his preference without having to make any changes himself.

Yeah. That is not a solution.

I responded that the team resource needs to be accessible to everybody and I was not going to maintain my own copy (and have to track changes to the other one). I also explained to him that as someone with a visual disability I already have to either work around or give up using quite a few resources that are designed for people with perfect vision, that's really tiring, and I should not have to face such stumbling blocks at work from my team. He made a second copy "for people who want this version". A more enlightened approach would have been to fix the "standard" version and then, if he wanted, "just" make his own, but I wasn't going to push that.

That happens a lot, and I don't just mean to me. When someone who isn't part of the default majority finally gets any sort of accommodation, we count is as a victory and don't push for the correct, inclusive change, the one that says "you are equal to me" instead of "I will accommodate you". We know that if we push for what's truly right, we run the risk of being marginalized even more, of being labeled as "whiny" or "needy", of not having the support of our peers and superiors. (And sometimes people do cast preferences as needs and get whiny, muddying those waters for the rest of us.) Thoughtful, informed allies matter, and we don't always have them -- not that people have ill intention but rather that this, too, is a thing that has to be learned.

It's a thing I've had to learn in areas that don't directly affect me. I assume we're all still learning. I cringe some when thinking about an SCA event I ran about 30 years ago and how the site wasn't completely wheelchair-accessible but there were "only" three steps at the front door and we could "just help so-and-so into the hall", right? Yeah, I cluelessly said that, not realizing how many barriers so-and-so faced every day, how this one more thing was one more obstacle. I hope I've gotten a little less clueless around the mobility-impaired, and I'm sure I'm still missing some important clues (there and elsewhere).

I mentioned that I already have to work around or abandon a lot of things because of vision. Let me give you two examples. First, web sites -- there are lots of bad patterns there (I think the UX people call them "dark patterns"). Font zoom is usually the first thing I reach for, but often it's more complicated -- poor contrast (whoever thought light gray text on white backgrounds was a good idea?), layouts that don't work after you zoom a couple notches, that sort of thing. Each time I encounter this I have to ask myself: is this web site really necessary? If it is, I have to invest in writing custom styling and sometimes go begging people to write userscripts to fix these problems, and often those styles and scripts are fragile. ("But can't you just learn web programming/JavaScript/jQuery?" That's not a small thing.)

I've got a ton of these kinds of modifications for Stack Exchange; the site is important enough to me that I don't want to walk away, but good heavens, accessibility is not their strong suit, and they have sometimes been pretty uncaring about that. I had to basically throw a fit to get a fix for something that prevented me from moderating, and then it was a fellow moderator, not an SE employee, who helped me out with a script. (They might be getting better about stuff like this; jury's still out. They did fix another moderation barrier; I had an actual meeting with the product manager about it.)

Here's an example from the physical world. Back before I kept kosher, I went to fast-food places fairly often. These are the kinds of places that post the menu behind the counter. Paper copies of the menu? Why would we need that? Any time I went to such a place, I had to decide whether to ask somebody to read me parts of the menu -- was I willing to both inconvenience someone and embarrass myself? -- or just order blind ("they have cheeseburgers here, right?") and possibly miss out on something I would have liked more but didn't know about. My friends probably thought I ordered the same thing almost every time because I particularly liked it or was in a rut; no, it was because I had learned from past visits something that each restaurant had, so I just went with that most of the time. Nowadays I have fewer choices in restaurants but there are still menu-behind-the-counter places sometimes. Do you know how liberating smartphones are? Now I can take a picture of the menu and use that to order -- not an option that was available in my student days!

People "self-accommodate" by opting out, like I used to with fast food, all the time. The wheelchair user might decide it's too hard to visit that store, city park, or friend's house. The hearing-challenged person learns to fake the less-important conversations to conserve the "could you repeat that?"s for things that matter more. The person who can't afford that restaurant but who doesn't want to be ostracized orders a side salad and a glass of water and tells people "I'm not very hungry". The person whose gender doesn't match outward appearances learns to hold it instead of using restrooms in certain places. The religious-minority student has to decide what to do about the mandatory Christmas pageant. And all the while, people are saying "but can't you just..." -- mouth the words, use the "right" (for the speaker) restroom, commute on a bike to save the cost of the bus pass so you can go to restaurants, learn to read lips, shop online.

I do think it's incumbent on those of us with limitations to do our share of the work. The world doesn't owe me paper menus at the counter if I can take a picture. Web sites don't owe me bigger fonts if I can zoom without breaking the site. But when we've done what we reasonably can do and we still face barriers, we need to be able to get our needs met without a fuss. And those of us in the default majority (as most of us are about something) need that to be second nature, not an "oh sigh, I guess, if you insist, but next time we go with my preference..." sort of thing. I don't know how we learn to do that, but one ingredient in the solution is awareness.

A couple weeks later we used that dashboard in a meeting (distributed team), and the person driving the display pulled up the two-column one. As usual I asked for some zoom, which broke the view, and then I said "let's use the one-column one" (which I had proactively linked to from the agenda page). The same person who had edited the dashboard said "can't you just pull it up on your end?". As a matter of fact, I couldn't. But it shouldn't have even been a question.

cellio: (gaming)
2018-02-08 03:59 pm

disabilities in RPGs and other fiction

[personal profile] madfilkentist recently pointed me to this article about writing characters with disabilities by Kari Maaren. It's a thoughtful piece, well worth reading. Here's a taste:

So when I see fictional disability, I recognise the tropes. I’ve heard Matt Murdock described as “a blind man whose power is that he can see,” and yeah, that’s a common one. The “blind seer” is a particularly frustrating trope because its purpose is so dazzlingly clear: you want a blind person in your story because that’s so tragic, but you also don’t want the inconvenience of, well, having a blind person in your story. So he’s blind, but it’s okay! He can really see through his magical powers! He’s been compensated for his disability! Yay!

I tweeted a link, and somebody replied there asking for tips on including disabilities in role-playing-game systems without being disrespectful or creating broken player incentives. I said a few things there, but I think my readers are likely to have useful thoughts on this and why should we do it in 140 280-character chunks? So please comment, share useful links, etc. I'm going to share a link to this post.

Game (or other fictional) characters have a variety of traits. We gamers sometimes over-focus on a few stats, but a real, rich character is much more than ratings for strength, intelligence, endurance, dexterity, and so on. That's true whether the extra richness comes from the character's family background, formative experiences in wizard school, handicaps, affinity for fire, compassion for small furry animals, or whatever. So to me, three-dimensional characters depend on the players wanting to play that kind of game. I think these tend to be the same players who are interested in story-based games.

That's not all players. That's ok. You can't, and shouldn't, force richer characters where they're not wanted.

Regardless of game mechanics, players who want to play characters who are disabled in some way -- really play them, I mean, not use them as jokes or sources of offsets for abilities -- will do so. I had a player once who played, well, a vision-challenged character -- a challenge that the player proposed as a logical consequence of the character backstory he'd invented. He wasn't looking for any offsetting benefits.

Now, the game system can help or hinder this, and the person I'm talking with is interested in developing game systems that support disabled characters in a meaningful way. Game systems, like players, come on a spectrum. At one end it's all about optimization; at the other end it's all about good story. At the optimization end, you get players saying things like "I'll take the blindness penalty in order to get extra points for spellcraft". Champions was like this. I never actually played; I went through character creation once and decided it wasn't my style of game. But people did (and I assume do) play, and not all of them are only focused on points optimization, so I'm interested in hearing how they roleplay rich, sometimes-disabled characters in that kind of game system.

At the other, story, end of the spectrum you get games like Dogs in the Vineyard, where characters are nothing but collections of interesting backstory, traits, and growth. I only played a few times and not recently so I might have this wrong, but I don't think there even are stats for things like strength. What you have is things like "I had this formative childhood experience that made me really afraid of guns" (minuses to shooting, panicking under fire, etc), and during the campaign as you have to interact with guns that characteristic might gradually change. You know, just like people often do. Meanwhile, during the game you have other experiences, which might be character-affecting too... There's not a lot of bean-counting, of tit-for-tat -- I took fear of guns, so I'm allowed to be extra-good at riding. It works if the group wants it to work. Dogs has a system (and I'm told there's a broader "Fate" system that uses the same mechanic, if you're not into the setting built into Dogs), but it's not a very pushy system. When we played Dogs, we were mostly telling a collaborative story with occasional dice-rolling.

A story-oriented game system can support character disabilities well. Willing players can support disabilities in any system. What I don't know is how game systems not already at the story-oriented end of the spectrum can facilitate good treatment of character disabilities. Or is this something that is best left out of rules systems and placed in the hands of players?

Thoughts? (If my Twitter correspondent is reading, you can log in using any OpenID credential, create a Dreamwidth account (easy, no spam), or comment anonymously.)

cellio: (fist-of-death)
2018-02-05 10:27 pm

so much meaning in one capital letter

My synagogue has been focusing (to varying degrees) on disability inclusion for the last couple years. They have recently taken to writing the word as "disAbility". I find it patronizing, trite, and a huge step backwards. It reeks of "special!", of having no expectations -- which to me is not validating but repelling. It replaces dealing with individual people, with all their complexities with feel-good promotional slogans.

Do not claim that my disability is some kind of special "ability". It's not. It's just part of how God made me, a thing I deal with and mostly manage pretty well, sometimes by asking for specific help, sometimes by acknowledging my limitations and not taking certain paths, same as everybody else. I don't obsess over my disability; why should you? I expect you to not place stumbling-blocks before me. I expect you to listen and do your best to accommodate when I make reasonable requests. I neither expect nor want you to make a fuss over me, to somehow claim that I have "different abilities", or to give me a free pass on things that are otherwise required of everybody. That's stuff some people do with children. I am not a child; do not treat me like one.

And even if my disability does somehow come with a special ability? (Technically I suppose it might.) If so, it's just an "ability". Not an "Ability", and certainly not a "disAbility". That just feels like spin, and ineffective spin at that. And that brings us back to "patronizing".

Don't. Just don't.

Surely in Jewish Disability Awareness Month, we can do better.

cellio: (star)
2016-02-28 11:34 am

Ki Tisa: Moshe's lesson in inclusion

And it was that when Moshe came down from Mount Sinai with the two tablets of the law in his hand, when he descended, Moshe did not know that the skin of his face sent forth rays of light when he talked with Him. When Aharon and all Israel saw that his face sent forth rays of light, they were afraid to come near. Moshe called to them, and Aharon and the chiefs of the people returned to him and he spoke to them, and after that, all Israel came and Moshe commanded to them all that God had spoken on Mount Sinai. And when Moshe was done speaking with them he put a veil over his face. (Exodus 34:29-33)

Moshe had a problem. Ok, he had several problems -- the people who had encountered God built themselves the golden calf only forty days later, lots of them died, God wanted to destroy the rest and start over, and Moshe persuaded Him to relent. But Moshe also had another problem, covered in just a few sentences at the end of the parsha.

Moshe was different, different in a way that bothered other people. He had come down from the mountain the second time literally aglow with God's splendor. The bright light shining from his face was painful to look at. His abnormal condition frightened the people and prevented them from working with him.

This condition -- this disability -- was not under his control and it wasn't his fault. It's just the way God made him.

So what did Moshe do? He could have said to the community "this is from God; suck it up" and expect them to deal with it. It wasn't his fault, after all; there was nothing wrong with him. He could have placed the burden and the guilt on them. If they were sensitive, caring, and inclusive people they would just ignore his disability no matter what effect it had on them, right?

But that's not what he did. Instead, Moshe put on a veil. He took on some extra work and inconvenience to mitigate what he could mitigate. This allowed him to meet the community part-way -- he adjusted what he could adjust and they adjusted what they could adjust.

Moshe and Yisrael are a model for how communities can function and be inclusive. Everybody does what he can and we all meet in the middle. Nobody places the burden entirely on the other.

I have some vision problems. To mitigate this, I have to sit in the front row if a presenter is using slides -- even though I would otherwise sit farther back, even though it can be ostracizing to sit alone up front. (C'mon, we all know nobody likes the front row.) I carry a magnifying glass to read smaller print. The community, in turn, provides large-print copies of the siddur and paper copies of the Visual T'filah slides, and is understanding if my torah reading is a little bumpy sometimes. And I, in turn, understand that if things get too bad, if my torah-reading moves from "occasional problem" to "near-certain failure", it's not fair for me to insist, to impose. Not all people can do all things, and that's ok. So we work together. It's not my burden alone and it's not the community's burden alone.

A friend tried for years to have a child and finally succeeded -- but her daughter has cerebral palsy. She has good days and bad days and sometimes has uncontrollable outbursts. My friend and her daughter go to Shabbat services -- and are ready to step out of the room if need be. This is a burden for my friend, but it's what decent people do. The community, in turn, understands that there will be some noise sometimes.

My friend doesn't demand that the community smile and nod and say nothing if her child has a prolonged crying burst; she takes her daughter out into the hall. I don't demand that presenters avoid using visual materials if I can get my own copy and follow along. Moshe didn't demand that the people just shut up and avert their eyes until sunglasses could be invented; he put on a veil. All of us also make some demands on the community, expecting the community to make accommodations, but we have to do our part first.

Inclusive communities do not place the whole burden of dealing with disabilities on the disabled. But well-functioning inclusive communities also don't place the whole burden on their other members. The whole point of being in a community is that we work together, each contributing what we can and striving to be flexible.

A veil is inconvenient and probably uncomfortable, but because Moshe wore it the people were able to stay together and ultimately enter the promised land. It is my hope and prayer that, when we're the ones who are unintentionally and unavoidably placing some challenge before others, we too can take the steps we're able to take instead of expecting others to take on the whole task.

cellio: (demons-of-stupidity)
2016-02-21 09:11 pm

inclusion: doing it wrong

People in the Reform movement have been talking a lot lately about inclusion, with a particular focus right now on disabilities. rant alert: lots of Kool Aid, not much common sense )