Hadestown

Nov. 17th, 2022 10:04 pm
cellio: (Default)

Last night we saw the Broadway tour of Hadestown, a musical retelling of the story of Orpheus and Eurydice (and Hades and Persephone). I'll assume my readers know (or will Google) the Greek myths, so in that sense there are no spoilers, but this show puts an interesting spin on it. Narrated by Hermes and with active participation by the Fates, we see both Orpheus and Eurydice "up above" and Hades' realm "down below", which is reached by a train. The train motif shows up in the music, the staging, and (I kid you not) the lighting. The company is smaller than many musicals and put to effective use. I enjoyed the music and don't have a good way to describe it.

Eurydice's and Oprheus's world is harsh from climate change, the program notes, though I might have missed that specific angle otherwise. Orpheus is focused on writing a song that will bring the world back into balance, but it's slow going. In this version Eurydice isn't bitten by a poisonous snake; starving and cold in the midst of winter and unable to find work, she is lured to Hadestown by promises of work and shelter. But the workers there toil away in misery in a factory, building fortifications for Hades' domain. ("Why We Build the Wall" resonates well beyond this show, I assume by design.) When Orpheus shows up to rescue Eurydice, the other workers are taking note too. Meanwhile, Persephone, whose marriage with Hades is rather rocky (shall we say), is also taking note of the power of love.

The story is a tragedy; we know it from the myth and we're told so by Hermes in the introductory stanzas of the show. But it has a positive vibe, too. I don't want to say more about that for people who haven't seen it yet.

Orpheus's music calls for falsetto in some key places -- whole passages, not just a note or two -- and the actor in this production pulled it off very smoothly. At the other end of that, uh, scale, I find myself wanting to catch a glimpse of the score, because Hades has some very low bass notes, also performed well in this production. C2 maybe???

I don't see a lot of Broadway-class shows so maybe this is normal, but I was very impressed by the staging and especially the lighting. There's one set, used throughout, that evokes the different settings just through the movements of small items (by cast members, not gophers) and changes of lighting. The lighting in this show is very active; I commented to Dani that the lighting operators deserved cast credit. It's that integral to the show, and it's not a small effort. One warning, though: there are strobe effects, and there were times when lights were pointed at the audience for brief periods.

There were some sound problems in the show we saw -- engineering problems, not cast problems. When things got loud, they spiked the levels and we got some distortion, making it hard to hear the lyrics in a few places. I'm told by somebody who sees a lot of shows there that this is not uncommon in that venue (Benedum Center), alas.

I enjoyed the show, even with those sound issues. I wasn't familiar with the show and hadn't heard the soundtrack before seeing it; this was very much an "I've heard good things about it" outing.

cellio: (Default)

It's the middle of the 16th century in Europe. Magic exists, but is regulated and restricted to Christian men. Then Thomas Lorenz, a curious nerd trying to solve an interesting magical-scientific problem, figured out how to store magic. He had in mind practical applications like lights without fire; others had...other applications in mind. Nobody understands where magical power comes from, why some have it and some don't -- it comes from the World Behind, they know, but what that is is a mystery.

Martin Luther's reformation has upended Christendom from within, and the expanding Ottoman empire threatens it from without. Thomas is summoned from his university by the emperor -- one of Thomas's students is now making magical weapons for the other side, and he'd better get to work on countering that. Not only that, but they seem to have developed a weapon that can strip mages of their power, an existential threat to mages beyond the broader threat.

Spells of War by Gary McGath tells this story from several points of view. We follow Thomas and his associates as they try to understand the threat and develop counter-measures. We follow Petros, the student, and his associates who are pressed into service to the sultan. We follow soldiers who are plunged into new ways of waging war. And we follow Thomas's wife, Frieda, who pursues her curiosity about the World Behind while Thomas is away, while also caring for their two young children.

Spells of War is the sequel to The Magic Battery but stands alone. The Magic Battery starts with Thomas's apprenticeship and follows his explorations into stored magic and the ire of the church it attracts. I read and enjoyed both.

Spells of War tells an interesting story with characters I cared about. In both books, the author made me care about, and understand the inner struggles of, people who are on the "other side" -- the inquisitor in the first book and Petros and his peers in the second. Spells of War shows the devastation that war causes on all involved. I don't want to say too much about the Frieda arc for fear of spoilers, but it's engaging and gives us a very different perspective.

The world of The Magic Battery and Spells of War holds together logically. There's magic but it's not "oh, we have magic so we can do anything!"; magic has limitations, both technical and societal, and 16th-century Europe is plausibly altered to make room for magic but is still 16th-century Europe. But you can't just add magic and expect nothing else to change, either; adding magic changes society, and these two books show that well.

The Magic Battery has a satisfying ending that raises broader questions. Spells of War has a satisfying ending that raises more questions. I don't think a third book is coming (or not soon, anyway), but there's room for side stories, and one is linked from the author's web site.

--

I was a beta reader for both books in exchange for free copies with no expectations of reviews.

cellio: (Default)

A couple years ago somebody recommended Scott Meyer's Off to Be the Wizard, the first book in the "Magic 2.0" series. The premise is geek-fantasy: the point-of-view character, Martin, is a hacker who discovers a file (out there somewhere) that, when you edit it, changes reality. In other words, it's the file that defines the world and everything in it. After experimenting a bit (always meant to drop 20 pounds, that kind of thing), he decides to improve his quality of life by altering his bank balance. That's fine because he's creating money, not actually stealing it from anybody, right? No, not such a bright move, and soon he finds himself making a temporal change to escape the feds. His plan is to flee to medieval England and pretend to be a wizard. He's not the first person to think of that, or the last -- the other wizards put him through trials to decide if he can join the guild or if they'll revoke his access and send him back to his time to deal with the feds. It's a fun read.

I also enjoyed the sequel, Spell or High Water, in which we find out more about where female wizards (sorceresses) go, medieval England not being so great for them. We see more interactions among the main characters, and of course some problems they need to solve together. Another fun read.

The third book, An Unwelcome Quest, was less fun, in large part because of the setting. This is the first book where we don't see much of the world the wizards are in; an enemy wizard has caught the gang in a trap and most of the book is spent trying to escape it. Because my reaction to this one was solidly mediocre, and also because the next one existed only as an audiobook for a long time, I didn't go further. Recently I noticed that two more books were available on Kindle.

The fourth, Fight and Flight, starts with the wizards making a stupid mistake with consequences, which they spend the rest of the book cleaning up. The humor (including some actual laughing out loud) of the first book was back, and the resolution of the problem seemed to start down a good character-development path. On the basis of that, I read the fifth.

Out of Spite, Out of Mind was a major disappointment. Many of the characters' actions are just stupid, and in a not-fun way. That growth suggested at the end of the previous book is nowhere in evidence. The plot also revolves around some time-travel paradoxes that have been there since book 2 and always been a little annoying, but now they've taken over. In book 2 we met Brit the Younger and Brit the Elder, who are really the same person at different points in their personal timeline because bad things happen when you time-travel and meet yourself. They don't agree that they're the same person, by the way, and arguments about predestination break out. In this book that all ramps up, and we meet Brit the Much Elder and Angry Brit and Brit the One Hour Older and I think there's one more running around in there... and y'know what? I never liked Brit all that much to begin with. And in the process of messing with the Brits, the author messes with some characters I like and then ends with a very obvious setup for a sequel at the expense of resolving a major thread. I kind of feel like the author broke the contract with the reader here, especially since the earlier books all at least resolved even while leaving openings.

I see the sixth book is coming soon. I won't be reading it.

(By the way, I've read two other books, not in this series, by this author that were fun. Perhaps he does better with one-offs?)

cellio: (mars)
The last of the books I read on our trip was The Three-Body Problem by Liu Cixin, translated from Chinese by Ken Liu (after which it won a Hugo). I enjoyed the novel for both the science-fiction plot and the view into Chinese culture and history, and the translator did an excellent job of not just translating words but making the context accessible to western readers while still feeling Chinese. This kind of translation task is as much art as science.

The story takes place over several decades (and the novel jumps around some), starting during the Cultural Revolution. One of our point-of-view characters, Ye Wenjie, sees her physics-professor father murdered by the Red Guards and is sent to the countryside (where she is branded as subversive), but her own physics research was ground-breaking and eventually attracts the attention of a military research team. She needs protection and they need her brain, so off she goes. While working for them on the search for extra-terrestrial life she eventually finds something.

Another point-of-view character, Wang Miao, is a nanotech researcher who starts having disturbing visions. During his investigation he stumbles across a VR game called "Three Body" and begins playing it (rather obsessively). The game is set on an alien world where civilization has risen and fallen many times. This is because their star system is unstable; they have periods of stable time when they can settle, grow food, and live normally, but from time to time they are interrupted by chaotic times that pose grave danger. Each time Wang plays he is dropped into a new iteration of their development and learns a little more about this world.

You know these threads are going to come together, right?

There are other threads; the story is neither simple nor completely linear. But it's not one of those books where you need to keep notes to track what's going on, either. And despite a character list at the beginning that made me think "many of these names are too similar", I didn't have trouble keeping track of who was who because the characters are presented with some depth.

While there are some fantastical elements (including the mechanism by which inhabitants of the other world survive chaotic times), the hard science in this book is, as far as I can tell, real. The translator provides footnotes for both scientific and cultural references, which I found helpful.

I picked up this book when it was the Tor free e-book of the month a few months back. (If you don't know about that, check it out.) There are two sequels, both of which have now been translated to English, which I look forward to reading.

Small disappointment: Wang finds out about game via a URL he sees on someone else's computer. We're given the URL. But the publishers don't seem to have claimed it and done anything interesting with it. Oh well.
cellio: (sleepy-cat)
A while back a friend recommended Wool by Hugh Howey. She described it to me roughly as follows: a city-sized group of people live in a dystopian underground silo because outside is dangerous. The rule is strict, and when somebody is convicted of a death-penalty offense, the sentence is to go outside and clean the sensors so those in the silo can continue to monitor what's going on out there. (The environment is toxic, which is why this is a death sentence.)

But wait, I said -- if somebody is being sent to die, what on earth is his motivation to help the people who did that to him on his way out? Why in the world would people actually clean?

My friend said that answering that would be a spoiler, but the "books" are not book-length and the first one is free (as a Kindle book). So onto the Kindle it went.

During our trip to Europe I was facing a smaller chunk of time on a plane -- not enough to start a novel, but about right for this. It's a nominal 56 pages -- longer short story or short novella or what, I'm not sure.

The first story stands alone; in fact, from what I've read, the author didn't intend to write any more than that. Midway through I thought I knew where it was going, and the author managed to surprise me later. Yes, we get an answer to my challenge to the premise.

Since then I've read the rest of the five-book series. (There's also a prequel series that I haven't read.) The books increase in length as they go, with the fifth a nominal 264 pages -- so still shorter fiction as modern trends go. The first one is free, the next couple are 99 cents, then $1.99, then $2.99.

Each of the first three books focuses on a different main character; the last two books have multiple foci. As the series progresses we learn more about the real power structures in the silo and how things came to be this way. The series ends in a satisfying place but there is room for more stories to be told.

The first book stands alone. The second can, but ends a little tantalizingly so I wanted to immediately read the next one. The third through fifth are more joined at the hip; I don't think it would be very satisfying to read 1-4 but not 5.

I recommend the series. I especially recommend investing an hour and a half (maybe less for you; I'm a slower reader) in the first book.
cellio: (hubble-swirl)
I recently spent a lot of time on airplanes without an Internet connection -- a perfect time to catch up on some reading. First up: Lagoon by Nnedi Okorafor.

Somebody recommended this to me but I don't now remember who. I'm very glad to have been exposed to speculative fiction from a culture not my own. (This will be a continuing, though unplanned, theme; book #2 was The Three-Body Problem.)

The story is set in Lagos, Nigeria (the author's home country). Aliens have just landed in the nearby ocean and they bring change. These aliens feel alien; they are not just humans in different skin or with different appendages like aliens sometimes are in fiction. Their motives and methods are mysterious, and I'm still not sure if they're good guys, bad guys, or...something else. I like the ambiguity.

To this American reader, Lagos feels a little alien too, and the author does a good job of conveying the feel of the city.

There are three primary characters, and a whole bunch of others, some major and many minor. The three have been chosen by the aliens for, well, something. They're an unlikely group -- a marine biologist, a soldier, and a rap singer -- who don't know each other at the start. Over the course of the book we learn their individual stories.

The storytelling jumps around, showing us vignettes involving different characters whose stories, naturally, will come to intersect. And they're not all human (or alien); the point-of-view character in the opening scene is a swordfish, and there are others later. A bat that seems to be a throw-away detail in an early scene shows up later; it's all connected. We see characters grow, change, scheme, and sometimes fall apart.

In reading the book I was challenged by one thing: the author sometimes writes characters speaking Pidgin English, and I came away from those scenes thinking I had the gist of it but hadn't gotten everything. It was also a reminder that the rest of the time these characters weren't speaking English at all, but of course the book is in English. Having the dialogue that, in the story, is the closest to English be, in written form, the farthest from English took some getting used to. I didn't notice until I got to the end of the book that there was a glossary in the back.

I enjoyed getting to know the people and the world of Lagoon.

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